Tales Of Lumeria:
The Scale Of Seasons
A 2D pixel art mini action-adventure that gives a fresh, new, and exciting story and world with the reminiscent feeling of nostalgic 8-bit action-adventure games.
This project is currently a passion project between me and another alumni from Carnegie Mellon to keep our skills up-to-date.
Overview
Time Frame: In Progress
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Date: August 2024
Team Size: 2
Team Members: Caitlyn Lenhoff, Hannah Baxter
Role: Narrative Design, Game Design, Artist, Producer
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Platform: PC
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Tools: Microsoft Word, Microsoft Excel, Unity Engine, IbisPaintX
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Keywords: Action-Adventure Game, Fantasy, Pixel art
Description:​
The world of Lumeria is plagued with uncontrollable weather and beasts of shadow and darkness. Their only hope lies with a young princess. Can she reforge the scale of seasons and awaken the Great Dragon of Creation, or will the world fall to the destruction of a strange foe known as The Void?
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Duties/Personal Contributions
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COMING SOON