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Tales Of Lumeria:
The Scale Of Seasons

A 2D pixel art mini action-adventure that gives a fresh, new, and exciting story and world with the reminiscent feeling of nostalgic 8-bit action-adventure games.

This project is currently a passion project between me and another alumni from Carnegie Mellon to keep our skills up-to-date. 

  Overview  

Androgynous_teenager_with_teal_eyes_and_

Time Frame: In Progress

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Date: August 2024


Team Size: 2


Team Members:  Caitlyn Lenhoff, Hannah Baxter


Role: Narrative Design, Game Design, Artist, Producer

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Platform: PC

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Tools: Microsoft Word, Microsoft Excel, Unity Engine, IbisPaintX

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Keywords: Action-Adventure Game, Fantasy, Pixel art

Description:​

The world of Lumeria is plagued with uncontrollable weather and beasts of shadow and darkness. Their only hope lies with a young princess. Can she reforge the scale of seasons and awaken the Great Dragon of Creation, or will the world fall to the destruction of a strange foe known as The Void? 

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Duties/Personal Contributions

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COMING SOON

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